Session Start: Sat Jan 12 00:00:00 2013 Session Ident: #glitchpc [00:00] * Now talking in #glitchpc
[00:00] * Topic is 'Welcome to #glitchpc chat. Profanity, trolls, and impersonation are not welcome here. Street1 has become a Silent Keyboard. http://www.legacy.com/obituaries/savannah/obituary.aspx?page=lifestory&pid=139870551'
[00:00] * Set by jacky on Tue Mar 02 11:03:23
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[07:25]<@BC_Programming> what up ppl
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[11:05]<@BC_Programming> yes
[11:05]<@BC_Programming> more pointless features
[11:05]<+Craig> Woot! Pointless Features!
[11:05]<@BC_Programming> PvP messages now change when the attacker is sneaking or the target is blocking
[11:05]<@BC_Programming> from my plugin, I mean
[11:06]<@BC_Programming> eg. "Player was Ninja'd by OtherPlayer with a Diamond Sword" stuff
[11:06]<+Craig> :P
[11:06]<@BC_Programming> want to make it more configurable before I put it on bukkitdev
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[12:30]<@BC_Programming> had an idea for a "normal" MC mod that I might be bothered to try
[12:30]<@BC_Programming> "Diamond Anvil" works like normal anvil but raises the level cap and let's you combine enchantments more readily
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[13:22]<@BC_Programming> hmm Forge is a tad finicky
[13:22]<@BC_Programming> 2300 Errors seems a bit much
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[13:46]<@BC_Programming> hmmm
[13:46]<@BC_Programming> I've now tried to setup Forge three times
[13:46]<@BC_Programming> and every time I get over 2 thousand Errors in Eclipse from it
[13:47]<@BC_Programming> fourth times the charm I hope
[13:48]<@BC_Programming> some blabber about switching the workspace which I didn't do so hope that does it
[14:32]<@BC_Programming> oh wow... that is just weird
[14:32]<@BC_Programming> BlockAnvil extends from BlockSand
[14:50]<Tux2> lol
[14:50]<Tux2> I could have shown ykh
[14:50]<Tux2> you how to import the project into eclipse
[14:50]<@BC_Programming> I got it working I think
[14:50]<@BC_Programming> I just switched workspace to the one under mcp
[14:51]<Tux2> lol, that does it
[14:51]<@BC_Programming> can't derive from BlockAnvil, so have to derive from BlockSand and re-implement some of the Anvil and change the texture
[14:52]<Tux2> why can't you derive from blockanvil/
[14:52]<Tux2> why can't you derive from blockanvil?
[14:54]<@BC_Programming> it only has one constructor
[14:54]<@BC_Programming> and that constructor always passes it's super() arguments for Material.anvil and the Anvil Block ID
[14:54]<@BC_Programming> and I'm pretty sure you can't do super.super()...
[14:54]<Tux2> ah...
[14:55]<Tux2> brb
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[15:23]<@BC_Programming> sigh
[15:23]<@BC_Programming> i hate when you have a deprecated method in an API
[15:23]<@BC_Programming> with no fecking javadocs telling you what to use instead
[15:42]<@BC_Programming> sigh
[15:42]<@BC_Programming> I give up
[15:56]<@BC_Programming> sigh
[15:56]<@BC_Programming> well it seems Minecraft Modding is just a gigantic <censored>
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